Resource collecting will revolve around pick up trucks and supply depots. Will they fall to the floor and pound the earth with scab-covered fists and shout:. The combination of the two is being called the Sage engine. Now this is an odd one. The 3D engine is one big reason and seeing it running at E3 proved that Westwood has gained from biding their time and watching otl ler strategy games make the mistake of going there first.
Mark Skaggs, executive producer on the game, ran us through a typical mission, which kicks off with a botched political assassination in a small fishing village. A UN envoy, being escorted to Kazakhstan, is ambushed by two vehicles that explode and take out the escort vehicles, giving us the first taste of the cinematic quality of the visuals. After a hefty firefight Skaggs settles in control of a US and allied Chinese base and orders the construction of a nuke.
A bridge separates him from the enemy GLA base, and a huge dam is located upstream. Instead of leaving this to your imagination, the new engine enables you to track major events like this and witness the fallout, in this case the sight of the villagers attempting, and ultimately failing, to outrun the water. Of course, being a Westwood presentation, Skaggs gets his ultimate revenge by calling a nuclear strike and obliterating the GLA troops.
Westwood always manages to get fun into its games but the build-and-rush tactics of old are getting stale and it needs to move on. Despite their flaws, and there have been many throughout the seven-year history of the franchise, the games have always achieved immense playability through addictive gameplay, a somewhat cheesy sense of humour and an aura of toy-like wonder built into every single unit.
This time it takes place in the near future between the USA, China and the terrorist organisation of the GLA Global Liberation Army within the structure of a continuous campaign, with eight to ten missions for each side, maps and a skirmish mode.
The idea is to keep quality high at the expense of quantity. Tiberian Sun was also very serious and hardcore and we wanted to do something that was in the middle. Our goal is to make a game that's like a Hollywood action war movie that has this feeling of fun, so when you walk out, you feel good.
The developers have certainly played on this, as well they should, with paused explosions during the in-game cut-scenes that show off the might of the newly created Sage engine and degree rotations, that could have come straight out of Swordfish.
Vehicles will leave tracks and push over walls and trees, rather than just rolling through them like they did previously; rangers will drop down onto the top of buildings to flush out enemy troops. In gameplay terms, this meant that if you worked out the pattern the enemy units would follow, you could frequently beat them with ease. This is something that EA Pacific is trying to address in Generals.
So, if a unit uncloaks nearby, your soldier will have some kind of 'Wow a stealth unit has just appeared! The Chinese and GLA can also take enemy units prisoner. The GLA use tranquiliser darts to knock out enemy soldiers and special snipers that can fire through armour to kill tank drivers and capture their vehicles.
The Chinese opt for rubber bullets and take their prisoners of war back to their propaganda centre where they are brainwashed until they turn into Chinese units. Even the buildings have unique attributes. For example, the Americans fill theirs up with rangers that spill out of them when the building is destroyed, and the Chinese have mines all around their base building, so approaching them is potentially lethal.
But perhaps the most interesting, is the sub-basements of the GLA, which allow a building to rebuild itself from the basement up if only the main part of it is destroyed. This is something that will undoubtedly come in handy during some of the more powerful strike attacks.
Every side has a choice of three Generals at the start of each mission, each of which gives their side various benefits, upgrades and unique units, rather like the sub-races you could ally with in Emperor: Battle For Dune. And like a king, when their command centre is destroyed, they are very weak, with only a pistol to defend them.
The top brass in the GLA train up their units to veteran level much quicker and turn them into superior guerilla fighters. They can also be a dab hand at biological warfare too. Size: 1. Version: v 1. Sword of the Stars: Complete C.
Trapped Guys. Batman: Arkham Asylum Game of. Grand Theft Auto: San Andreas. X Gold. Red Alert 2 Red Alert 2 The alternate sequel to RA with even more wacky weapons and the introduction of mind control to the series. Yuri's Revenge Yuri's Revenge The expansion pack for Red Alert 2 that introduces Yuri's faction and even more powerful mind control devices. Mods on CnCNet Fancy something a little different from the original games? Twisted Insurrection Twisted Insurrection A massive stand-alone total conversion of Tiberian Sun featuring a new story, campaigns and tons of new units.
Play this newly released Yuri's Revenge Mod Download. Electronic Arts Inc. Origin is in offline mode. To get access to all Origin features, please go online.
Sign In. Language Preferences. You are currently browsing in the store. Learn more. Read more. Included with and.
0コメント